Glossary
187 terms across frames and time, codecs, picture, colour, sound, editing craft and delivery. Each one says what it changes about your work rather than what a standards body calls it. Searchable.
Reference and teaching material for people making things: what the vocabulary means, how the craft works, and two pieces of software for doing it. Written for someone who knows what they want the finished piece to look like and has been away from production long enough that the words have gone cold.
187 terms across frames and time, codecs, picture, colour, sound, editing craft and delivery. Each one says what it changes about your work rather than what a standards body calls it. Searchable.
10 chapters covering frame rates, what is inside a video file, framing, colour, loudness, voice, cutting, transitions, on screen text and delivery. They stand on their own and do not need the software.
16 articles on the timeline editor: the window, bringing media in, cutting, tracks, transitions, titles, sound, captions, the seven tools, exporting, and what to do when something goes wrong.
17 articles on the batch preparation tool: modes and views, clipping, splitting, combining, converting, the composite builder, captions, overlays, effects, metadata and batch runs.
Two free tools for Windows. AVPrep2 prepares and converts footage in batches. AVPrep3 is a timeline editor. Both run from a folder without installing and write nothing to your system.
Frame rates, timecode, and the historical accidents that still cost people a day of work.
Containers, codecs, bitrate, and why two files with the same extension behave nothing alike.
Resolution, aspect ratio, vertical video, safe areas, and the composition rules worth keeping.
Levels, gamma, colour space, and the single mismatch behind most washed out exports.
dBFS, LUFS, true peak, and why mastering louder than the platform target gains you nothing.
EQ, noise, sibilance, music beds and ducking, in the order that actually works.
Continuity, motivation, jump cuts, B roll, and pacing that does not put people to sleep.
Why the cut is the default, what a dissolve means, and why your crossfade needs frames you may not have.
Titles, lower thirds, captions, and why most social video is watched with the sound off.
Export settings, platform behaviour, what to archive, and the checks worth running before you publish.